Continuing my look at books on video games, today’s entry take a historical perspective. This shouldn’t be all that surprising, since I got these books specifically to help me on a historical research paper for school. Of course, I acknowledge that is of little relevance to you all. What is of relevance to you all …

It struck me recently that as much as I love video games, and have devoted a ton of time to learning about them (possibly more than I do playing them), I haven’t actually read many books on them. This is the sort of realization that comes when you’re given the dreaded “Historical Research Paper” assignment. …

Reality is Broken: Skeptic Podcast Edition

When we last met, Jane McGonigal was spouting out random statistics while I was futilely trying to write blog posts via slime murder. This time, we’ll be taking a look at Slate‘s Culture Gabfest and their review of McGonigal’s book Reality is Broken: Why Games Make Us Better and How They Can Change The World. … Read more

I like to think of myself as an equal opportunity skeptic. One of the most important lessons you learn as a graduate student is to look down on all research that isn’t actually yours, unless it supports whatever it is you are doing. In which case, that person is totally on the ball and should …